| abs() | sse::svec< 4, uint32_t > | |
| broadcast(int32_t index) | sse::svec< 4, uint32_t > | |
| gather(svec< 4, void * > ptrs, svec< 4, bool > mask) | sse::svec< 4, uint32_t > | static |
| gather_base_offsets(uint32_t *b, uint32_t scale, svec< 4, int32_t > offsets, svec< 4, bool > mask) | sse::svec< 4, uint32_t > | static |
| gather_base_offsets(uint32_t *b, uint32_t scale, svec< 4, int64_t > offsets, svec< 4, bool > mask) | sse::svec< 4, uint32_t > | static |
| gather_stride(uint32_t *b, int32_t off, int32_t stride) | sse::svec< 4, uint32_t > | static |
| gather_stride(uint32_t *b, int64_t off, int64_t stride) | sse::svec< 4, uint32_t > | static |
| load(svec< 4, uint32_t > *p) | sse::svec< 4, uint32_t > | static |
| load_and_splat(uint32_t *p) | sse::svec< 4, uint32_t > | static |
| load_const(const uint32_t *p) | sse::svec< 4, uint32_t > | static |
| masked_load(svec< 4, uint32_t > *p, svec< 4, bool > mask) | sse::svec< 4, uint32_t > | static |
| masked_store(svec< 4, uint32_t > *p, svec< 4, bool > mask) | sse::svec< 4, uint32_t > | |
| operator __m128() const | sse::svec< 4, uint32_t > | |
| operator!=(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator%(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator%(uint32_t s) | sse::svec< 4, uint32_t > | |
| operator&(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator*(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator*(uint32_t s) | sse::svec< 4, uint32_t > | |
| operator+(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator+(uint32_t s) | sse::svec< 4, uint32_t > | |
| operator-() | sse::svec< 4, uint32_t > | |
| operator-(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator-(uint32_t s) | sse::svec< 4, uint32_t > | |
| operator/(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator/(uint32_t s) | sse::svec< 4, uint32_t > | |
| operator<(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator<<(std::ostream &out, const svec< 4, uint32_t > &v) | sse::svec< 4, uint32_t > | friend |
| operator<<(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator<<(int32_t s) | sse::svec< 4, uint32_t > | |
| operator<=(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator==(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator>(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator>=(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator>>(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator>>(int32_t s) | sse::svec< 4, uint32_t > | |
| operator[](int index) | sse::svec< 4, uint32_t > | |
| operator[](int index) const | sse::svec< 4, uint32_t > | |
| operator^(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| operator|(svec< 4, uint32_t > a) | sse::svec< 4, uint32_t > | |
| reduce_add() | sse::svec< 4, uint32_t > | |
| reduce_max() | sse::svec< 4, uint32_t > | |
| reduce_min() | sse::svec< 4, uint32_t > | |
| rotate(int32_t index) | sse::svec< 4, uint32_t > | |
| scatter(svec< 4, void * > ptrs, svec< 4, bool > mask) | sse::svec< 4, uint32_t > | |
| scatter_base_offsets(uint32_t *b, uint32_t scale, svec< 4, int32_t > offsets, svec< 4, bool > mask) | sse::svec< 4, uint32_t > | |
| scatter_base_offsets(uint32_t *b, uint32_t scale, svec< 4, int64_t > offsets, svec< 4, bool > mask) | sse::svec< 4, uint32_t > | |
| scatter_stride(uint32_t *b, int32_t off, int32_t stride) | sse::svec< 4, uint32_t > | |
| scatter_stride(uint32_t *b, int64_t off, int64_t stride) | sse::svec< 4, uint32_t > | |
| shuffle(svec< 4, int32_t > index) | sse::svec< 4, uint32_t > | |
| store(svec< 4, uint32_t > *p) | sse::svec< 4, uint32_t > | |
| svec() | sse::svec< 4, uint32_t > | |
| svec(__m128i vv) | sse::svec< 4, uint32_t > | |
| svec(uint32_t a, uint32_t b, uint32_t c, uint32_t d) | sse::svec< 4, uint32_t > | |
| svec(uint32_t a) | sse::svec< 4, uint32_t > | |
| v | sse::svec< 4, uint32_t > | |