| abs() | sse::svec< 4, double > | |
| broadcast(int32_t index) | sse::svec< 4, double > | |
| ceil() | sse::svec< 4, double > | |
| exp() | sse::svec< 4, double > | |
| floor() | sse::svec< 4, double > | |
| gather(svec< 4, void * > ptrs, svec< 4, bool > mask) | sse::svec< 4, double > | static |
| gather_base_offsets(double *b, uint32_t scale, svec< 4, int32_t > offsets, svec< 4, bool > mask) | sse::svec< 4, double > | static |
| gather_base_offsets(double *b, uint32_t scale, svec< 4, int64_t > offsets, svec< 4, bool > mask) | sse::svec< 4, double > | static |
| gather_stride(double *b, int32_t off, int32_t stride) | sse::svec< 4, double > | static |
| gather_stride(double *b, int64_t off, int64_t stride) | sse::svec< 4, double > | static |
| load(svec< 4, double > *p) | sse::svec< 4, double > | static |
| load_and_splat(double *p) | sse::svec< 4, double > | static |
| load_const(const double *p) | sse::svec< 4, double > | static |
| log() | sse::svec< 4, double > | |
| masked_load(svec< 4, double > *p, svec< 4, bool > mask) | sse::svec< 4, double > | static |
| masked_store(svec< 4, double > *p, svec< 4, bool > mask) | sse::svec< 4, double > | |
| operator!=(svec< 4, double > a) | sse::svec< 4, double > | |
| operator*(svec< 4, double > a) | sse::svec< 4, double > | |
| operator*(double s) | sse::svec< 4, double > | |
| operator+(svec< 4, double > a) | sse::svec< 4, double > | |
| operator+(double s) | sse::svec< 4, double > | |
| operator-() | sse::svec< 4, double > | |
| operator-(svec< 4, double > a) | sse::svec< 4, double > | |
| operator-(double s) | sse::svec< 4, double > | |
| operator/(svec< 4, double > a) | sse::svec< 4, double > | |
| operator/(double s) | sse::svec< 4, double > | |
| operator<(svec< 4, double > a) | sse::svec< 4, double > | |
| operator<<(std::ostream &out, const svec< 4, double > &v) | sse::svec< 4, double > | friend |
| operator<=(svec< 4, double > a) | sse::svec< 4, double > | |
| operator==(svec< 4, double > a) | sse::svec< 4, double > | |
| operator>(svec< 4, double > a) | sse::svec< 4, double > | |
| operator>=(svec< 4, double > a) | sse::svec< 4, double > | |
| operator[](int index) | sse::svec< 4, double > | |
| operator[](int index) const | sse::svec< 4, double > | |
| pow(svec< 4, double > a) | sse::svec< 4, double > | |
| rcp() | sse::svec< 4, double > | |
| reduce_add() | sse::svec< 4, double > | |
| reduce_max() | sse::svec< 4, double > | |
| reduce_min() | sse::svec< 4, double > | |
| rotate(int32_t index) | sse::svec< 4, double > | |
| round() | sse::svec< 4, double > | |
| rsqrt() | sse::svec< 4, double > | |
| scatter(svec< 4, void * > ptrs, svec< 4, bool > mask) | sse::svec< 4, double > | |
| scatter_base_offsets(double *b, uint32_t scale, svec< 4, int32_t > offsets, svec< 4, bool > mask) | sse::svec< 4, double > | |
| scatter_base_offsets(double *b, uint32_t scale, svec< 4, int64_t > offsets, svec< 4, bool > mask) | sse::svec< 4, double > | |
| scatter_stride(double *b, int32_t off, int32_t stride) | sse::svec< 4, double > | |
| scatter_stride(double *b, int64_t off, int64_t stride) | sse::svec< 4, double > | |
| shuffle(svec< 4, int32_t > index) | sse::svec< 4, double > | |
| sqrt() | sse::svec< 4, double > | |
| store(svec< 4, double > *p) | sse::svec< 4, double > | |
| svec() | sse::svec< 4, double > | |
| svec(__m128d a, __m128d b) | sse::svec< 4, double > | |
| svec(double a, double b, double c, double d) | sse::svec< 4, double > | |
| svec(double a) | sse::svec< 4, double > | |
| v | sse::svec< 4, double > | |